Not wishing to share game publishers with its competitor, WCW ended its successful run of THQ titles by partnering with Electronic Arts in 1999. The game was partially sponsored by Surge soft drinks at the time of game release.Īfter failing to match the success of WCW's video games amidst the Monday Night Wars, WCW's main competitor, the World Wrestling Federation (WWF), ended a twelve-year relationship with Acclaim Entertainment by defecting to THQ. However, this only lasted for three months (ending with the pay-per-view of the same name), as the games' roster was outdated soon after its release, with several of the featured wrestlers leaving the company.
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Mayhem also featured a Pay-Per-View mode which was unique from other wrestling games, in that the player could enter a code to unlock real-life pay-per-view match lineups these codes would be given on Monday Nitro broadcasts the week before a pay-per-view. This idea, however, was later abandoned due to time restraints. The game was also originally going to be the first story-based wrestling video game. It was also one of the first wrestling games to integrate audio commentary provided by Bobby Heenan and Tony Schiavone although, only Schiavone was included in the N64 version despite some of his lines being addressed directly to Heenan. Mayhem was also the first wrestling game released in the United States to include backstage areas, a feature which would be expanded upon in its sequel, WCW Backstage Assault. For instance, Mayhem was the first game to feature all twelve WCW pay-per-view venues as well as all three major WCW TV shows ( Nitro, Thunder, and Saturday Night). The game featured several firsts for a wrestling title. The first WCW game produced by EA, it was released for PlayStation and Nintendo 64 in 1999 and for the Game Boy Color the following year.
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Game Boy Color WCW Mayhem is a professional wrestling video game by Electronic Arts, which shares its name with a World Championship Wrestling pay-per-view event.